Microsoft Visual Studio For Mac Os



Studio

  1. Visual Studio On Mac
  2. Visual Studio For Mac Free
  3. Microsoft Visual Studio For Mac Os
  4. Visual Studio Osx
  5. Microsoft Visual Studio For Mac

It's worth noting the new.NET Core is cross-platform, as is the 'Visual Studio Code' editor, which also now supports debugging. Thus, if you install Visual Studio Code and.NET Core on a Mac in OS X you can quite freely edit and compile and run and debug and share your code with Visual Studio 2017 on a PC. – DavidMWilliams Feb 2 '17 at 5:16. With the release of macOS 10.15 Catalina, Microsoft 365 for Mac and Office 2019 for Mac supports macOS 10.15, 10.14, and 10.13. To continue receiving the most up to date Microsoft 365 features on Mac, make sure you have one of the three most recent versions of macOS. To learn more about the latest macOS releases, see this page. The Visual Studio Mac native editor shares code with Visual Studio on Windows The C# editor in VS Mac was rewritten by the Visual Studio team after the Microsoft acquisition. It now has what Microsoft calls a 'fully native UI', raising the interesting question of how much of the old MonoDevelop code, which used cross-platform Gtk#, remains in.

Finally there is some Mac related Visual Studio new worth blogging about, or so I thought. Earlier this week I was reading through the Software Developer Times Newspaper, when I came across the following article by 'I.B. Phoolen' regarding Micrsosoft Visual Studio 2010 for mac OS X.
Declaring a “bright new day for our friends in Macintosh-Land,” Microsoft CEO Steve Ballmer today unveiled Visual Studio 2010 for Mac OSX, expected to be available this summer. Speaking to a full crowd at the Medenbauer Center, Ballmer reminded the audience that Microsoft is one of the oldest and most competitive ISVs for Apple’s Macintosh platform. The company’s Excel spreadsheet software first appeared for Mac in 1985, he bellowed, two full years before Microsoft released a Windows version.


“We never stopped loving the Mac,” he shouted, waving an iPhone. “Every day, our Windows 7 dev team is inspired by the great work being done by visionaries in Cupertino.” Standing in front of a giant poster of an Apple iPad tablet computer, Ballmer screamed, “now it’s time to give something back!”

The centerpiece of Visual Studio for Mac OS X is its native implementation of Apple’s preferred object-oriented programming language, Objective-C, which is used by both Mac OS X and iPhone/iPad developers. According to Ballmer, the new Visual objective-C IDE will also appear in Visual Studio 2010 SP1 for Windows. Applications written in the Smalltalk-inspired language will require only a simple recompile to run on both Mac and Windows 7, he said.

Playing to the cheering developers at the software launch, Ballmer then showed Visual Basic for Mac OS X, another component of the Visual Studio for Mac OS X suite. “You asked for it, you got it!” he shrieked, before being buried by a hailed of rose petals and hotel keys tossed by ISVs and industry analysts. Ballmer said that the Visual Studio for Mac OS X suite (expected to ship by Apple’s Worldwide Developer Conference in San Francisco, June 8-12) is expected to woo developers from Apple’s Xcode. “I know you love your Xcode,” he roared, “but I promise you’ll love your Visual Studio for Mac even more!”

On-stage demos at the event included Macintosh integration with Visual Studio Team System; using Visual Basic with Apple’s iPhone SDK to build a voice recognition application for iPhone and iPad; and porting BioShock 2 from Windows to Mac OS X 10.6 “Snow Leopard.” Baller apologized for the tool chain’s lack of support for versions of Mac OS X prior to 10.5 “Leopard,” saying, “We’re only human, okay?”

As he was leaving the stage, Ballmer turned back. “Oh, just one more thing, “ he cried – and then showed off the company’s full .NET Framework 4.0 for Mac OS X, available for free download from the Microsoft website. “We love you, Apple!” he whooped, bringing the event to a triumphant close.
After reading this article I was overwhealmed with joy that Visual Studio is finally making its way , until I noticed that the date of the actual article was April 1st, and the name of the Author is 'I.B. Phoolen', as in 'I am fooling you'! After about an hour of searching I could find nothing to proove any of the above, which pretty much means it is an April fool's joke and a very cruel one at best. Good one guys! You had me going there for about an hour or so.
Pete Soheil
DigiOz Multimedia
Visual studio for mac freehttp://www.digioz.com/

Hands On Microsoft this week opened the gates on Visual Studio for Mac 2019 8.3, a flexible development environment for .NET, and The Reg can give you the lowdown on some of the new features.

But first, let's see how the Microsofties got here. Redmond has three coding tools under the Visual Studio brand, all of which have different ancestries.

Visual Studio on Windows supports development not only in .NET languages but also C++, Python, JavaScript and Node.js, and cross-platform mobile development using Xamarin, Apache Cordova or C++. Depending on which edition you have, you also get SQL Server database tools, test and coverage frameworks, Microsoft Office and SharePoint development, R for data science work, built-in Docker tools and more.

Xamarin is a cross-platform .NET framework designed mainly for iOS and Android, but also with support for macOS applications. A confusing thing is that Xamarin does not use .NET Core, though it does support the .NET Standard 2.1 specification in its latest version. See here for guidance.

Xamarin evolved from the open-source Mono framework, an implementation of .NET for Windows and Linux. Mono had its own IDE, called MonoDevelop, which unlike Visual Studio was originally written entirely in C#. Xamarin adapted MonoDevelop to become Xamarin Studio. When Microsoft acquired Xamarin in 2016, Xamarin Studio became a Mac-only IDE and was renamed Visual Studio for Mac. You can still get MonoDevelop for Mac, Windows and Linux, though the Mac download is now Visual Studio for Mac, and on Windows you have to build it from source.

Visual Studio Code (VS Code) is a cross-platform editor built with the Electron framework, using Node.js and the Chromium browser engine Blink. VS Code was first previewed in 2015 and has been a remarkable success, now ranking as the top development environment on the popular coding Q&A site StackOverflow by a huge margin. Although lightweight in comparison to Visual Studio, VS Code straddles the boundary between an editor and an IDE, with debugging support and a rich range of extensions.

Following the acquisition, Microsoft has been working on sharing some of its Visual Studio for Windows technology with the Mac version. This goes alongside the development of the cross-platform .NET Core, which has allowed code sharing between Mono and .NET Core, though Mono has not been completely replaced. It is still the case that Visual Studio for the Mac is a very different thing from Visual Studio for Windows.

What can Visual Studio for Mac do?

VS Mac is primarily for Xamarin development. The majority of Xamarin developers code applications for iOS and Android, and there are two different approaches to this.

Xamarin.iOS and Xamarin.Android let you write non-visual code in C# while using native tools to build the UI, Xcode for iOS or a built-in Android designer for Android.

Xamarin Forms is a cross-platform GUI framework. You design the user interface with XAML and build for your chosen target platforms.

You can also go beyond iOS and Android. Xamarin.Mac is for Cocoa applications and uses a similar model to Xamarin.iOS. Xamarin Forms can also target Windows UWP (Universal Windows Platform) and, in preview, macOS.

Studio

There is also steadily improving support for games development with Unity.

A glance at the Xamarin forums gives a crude guide to usage. Xamarin Forms has more than double the activity of any other section (over 51,000 threads). Xamarin.Android 34,000, Xamarin.iOS 21,000, and relatively low activity elsewhere – 343 threads for Xamarin.Mac, for example.

Xamarin Forms Mac support seems to be moribund; it was announced in 2017 but the platform status here was last updated in May 2018 and remains incomplete.

Visual Studio for the Mac also supports ASP.NET Core development using Razor, Angular or React.js, and serverless with Azure Functions.

Under the Vulture's Claw

Microsoft

A cross-platform Xamarin Forms app running on iOS and Android

We installed VS Mac on a 2018 Mac Mini. The installer pulls down the Android SDK for you, but you have to install Xcode separately. All straightforward, but there is a puzzle about .NET Core. Version 3.0 is installed automatically, and you can create ASP.NET Core apps, but when you go to create a mobile app, the option to create an ASP.NET Core API back end is disabled because it 'requires an ASP.NET Core installation'.

Visual Studio On Mac

The look and feel of the IDE is different from Visual Studio on Windows, as you would expect from the product history. It feels more basic and less refined, and has only a fraction of the features of its similarly named cousin.

There is no visual designer for Xamarin Forms, but there is a visual preview. Unfortunately, this did not work for iOS on our very simple demo app, showing instead a MonoTouch exception message. But the app itself worked fine on both Android and iOS. The IDE did crash once or twice but with no loss of work.

Visual Studio For Mac Free

Another experiment was to create a Xamarin.Mac application and edit the generated storyboard, which defines the user interface using Xcode. This worked perfectly.

What's new?

VS Mac 8.3 supports .NET Core 3 and C# 8.0, and Xamarin now supports Android 10, Xcode 11 and iOS 13.

One of the big new features, though in preview, is XAML hot reload in Xamarin Forms. This lets you amend the XAML file defining your UI, save it, and see the changes instantly in the app running on an emulator or device.

The Visual Studio Mac native editor shares code with Visual Studio on Windows

The C# editor in VS Mac was rewritten by the Visual Studio team after the Microsoft acquisition. It now has what Microsoft calls a 'fully native UI', raising the interesting question of how much of the old MonoDevelop code, which used cross-platform Gtk#, remains in VS Mac. The new native editor was fully released in July, but VS Mac 8.3 now supports web editing (JavaScript, TypeScript, HTML, CSS and more). This lets Microsoft share more features between Visual Studio on Windows and VS Mac, including improved IntelliSense. You also get proper bidirectional text support and a natty feature called multi-caret editing that lets you overtype multiple regions of selected text simultaneously.

Microsoft Visual Studio For Mac Os

There is a new dialog for the NuGet package manager, but care is needed because not all NuGet packages will work on the Mac.

Microsoft

Visual Studio Osx

These are highlights; the full list of what's new is here.

Microsoft Visual Studio For Mac

Observations

Microsoft has two successful Visual Studio development tools, and then there is VS Mac, which is important only for Mac-based Xamarin developers. Xamarin.Mac and Xamarin Forms targeting macOS are both interesting for .NET developers wondering how to get their Windows apps onto a Mac, but both are neglected relative to iOS and Android. If you want to develop for ASP.NET Core you would be better off with Visual Studio on Windows, and probably better off with VS Code with its much larger community and rich extension support. Strategically, it might make sense for Microsoft to invest in making VS Code more useful for Xamarin developers. All that said, VS Mac is substantially improved and the price is right: even the free Community edition is a capable tool. ®

Get ourTech Resources